For honor nobushi8/12/2023 ![]() ![]() Chained Light Attacks chain link timing to Heavy Finishers are now from 166ms to 400ms (from 100ms to 300ms for Top Heavy Finishers and 200ms to 300ms for Side Heavy Finishers)ĭeveloper's Comment: Kensei should now have Heavy Finishers that are properly uninterruptible after a Chained Light attack, giving the hero more chain pressure.Chained Light Attacks chain link timing to Light Finishers are now from 366ms to 400ms (up from 200ms to 300ms).Chained Light Attacks now cause a Medium Hit Reaction (up from Light).O This now applies to every attack, including ones that could be cancelled with a Dodge on Miss (Some attacks could be cancelled from 100ms to 300ms, some from 200ms to 400ms)ĭeveloper's Comment: Berserker already could cancel the recovery of many of their attacks with a Dodge, but only on miss - this limited the hero's ability to be safer while attacking, and with this change Berserker should be able to have both more mobility and safety in outnumbered situations. Can now cancel the recovery of every attack with a Dodge at 300ms during the recovery.No longer pauses Stamina Regeneration when holding Hidden Stanceĭeveloper's Comment: These changes are aimed at leveling the playing field while using these defensive abilities and not feel punishing for correctly using them as their Stamina usage was high and would often leave some of these heroes stranded after blocking several attacks.No longer gains lowered Revenge when blocking attacks in Kaze Stance.No longer costs Stamina or pause Stamina Regeneration when blocking attacks in Kaze Stance.No longer pauses Stamina Regeneration when holding Kaze Stance.Entering Kaze Stance now costs 10 Stamina.No longer gains lowered Revenge when blocking attacks in Full Block Stance.No longer costs Stamina or pause Stamina Regeneration when blocking attacks in Full Block Stance.No longer drains Stamina when holding Full Block Stance.No longer pauses Stamina Regeneration when holding Shield Tackle.No longer pauses Stamina Regeneration while holding Bulwark Stance.No longer gains lowered Revenge while blocking attacks in Bulwark Stance.No longer costs Stamina to block attacks in Bulwark Stance.No longer pauses Stamina Regeneration when blocking attacks while in Full Block Stance.Some heroes that have Defensive Stance abilities that rely on holding the Stance control downwards have had their abilities adjusted to ensure their abilities are keeping up with the game's evolution with regards to Stamina Consumption. ≫Working on it ((They were mostly from Google.PATCH NOTES 2.41.0 - FOR HONOR PS4: 1.8 Gb, Xbox One: 2.2 Gb, PC: 2.2 Gb IMPROVEMENTS FIGHTERS Her hatred for both Vikings and Knights grew immensely. Swearing to kill all who were responsible for this. ![]() ≫After a Viking raid that set ablaze the great city and set in motion a great terrible events that killed the emperor, Aiko still stood by her now village of ash. For protecting the village was more important than personal protection. Protecting her village at any time and at whatever cost. ≫After years of struggle and training the ways of the naginata, Aiko had finally became a Nobushi. Dreaming of the day to train and become a Nobushi. Her father and many other men from her village charged into battle to protect their homeland, most never returned. ≫In her teenage years she was fascinated by the Nobushi’s that protected her village. Making a impression on her that never change throughout her life. ![]() ≫As a child, Aiko had witnessed the Viking raids and the wars raged by the Knights on her homeland. Striving be as good, or somewhere close to the skill of the Emperor’s Champion.Both of which had waged war and invaded her homeland.≫A Shinobi that she never learned the name of. ≫Stutters, talks slower and clearer, face is blushed ≫Arms crossed, talks slow, doesn’t socialize
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